Destiny 2‘s favorite Agent of the Nine, Xur, is back for another weekend of arms dealing in the Solar system. As usual, he has plenty of great Exotics, legendary-class gear, and some legacy items to help you complete your arsenal. Here’s where to find Xur and what he’s selling.
This week you can find Xur on Nessus, in the Watcher’s Grave. For his weapon, Xur is offering Telesto. Hunters can pick up the Knucklehead Radar helmet, Titans can grab the Khepri’s Sting helmet, and for Warlocks, Xur has the Starfire Protocol armor.
Head to Nessus and use the Watcher’s Grave transmat zone to find Xur this week. When you arrive, hop on your sparrow and head north toward the exit of the area. Look for a big tree with pink moss on the right side of the area. Climb up onto its big, flat branch, where you can reach Xur.
Telesto (Fusion rifle)
Telesto has been in the spotlight all week, and now, the new and improved version has even managed to infiltrate Xur’s inventory. Unlike the original version of Telesto that fired several sticky rounds which would detonate shortly after impact, this upgraded edition of the fusion rifle fires a spread of projectiles that will unleash an extra payload after they explode, adding some double-impact flavor to this classic weapon.
Dead Man’s Tale (Kinetic scout rifle)
Even though Dead Man’s Tale is billed as a hip-firing cowboy fantasy, the perks on offer this week are all about precision damage. Increased stability and fast reloading makes for some great options, and with Moving Target being the key feature this week, you’ll be able to land hits against even the most agile of foes. It’s not the best roll overall, but compared to previous weeks, this version of DMT can be formidable in the right situation.
Hawkmoon (Kinetic hand cannon)
Hawkmoon’s perks this week tie into its key selling feature, Paracausal Shot. A combination of great recoil control with Arrowhead Brake and Heavy Grip is combined with Snapshot Sights and Alloy Magazine to form a very good roll here, with those features essentially translating into a gun that can lead big critical hit damage and reload very quickly after you’ve fired that all-important final shot.
Survivor’s Epitaph (Kinetic hand cannon)
Shattered Cipher (Heavy machine gun)
Jian 7 Rifle (Energy pulse rifle)
Stars in Shadow (Energy pulse rifle)
Gridskipper (Energy pulse rifle)
Sojourner’s Tale (Energy shotgun)
Punching Out (Energy sidearm)
The Shelter in Place gauntlets
The Shelter in Place chest armor
The Shelter in Place helmet
The Shelter in Place leg armor
Mark of Shelter
The Took Offense gauntlets
The Took Offense chest armor
The Took Offense helmet
The Took Offense leg armor
The Took Offense cloak
Xenos Vale IV gauntlets
Xenos Vale IV chest armor
Xenos Vale IV helmet
Xenos Vale IV leg armor
Xenos Vale Bond
This classic Hunter helmet hasn’t been seen much in Destiny 2 lately, due in part to Season of Plunder’s rework of the Arc subclass resulting in punch-happy Guardians running around Lost Sectors. Knucklehead Radar is a great Exotic for Hunters wanting more situational awareness, making it useful for PvP activities, but don’t expect to get much utility in PvE with this gear.
For any Titan who couldn’t get Loreley Splendor before it was nerfed, Khepri’s Horn was the next best thing for Solar 3.0 warriors. Solar damage kills will recharge your barricade, and each time you pop that subclass ability, it’ll activate with explosive force. Pair this Exotic with a great Solar weapon such as Sunshot, and you’ll be able to deal both defensive and offensive damage easily.
The Exotic chest armor that has made Solar Warlocks a menace to the forces of the Darkness, Starfire Protocol works wonders with the right build. Equip this and an empowering Rift, and once the Radiant buff is active you’ll be an almost-unstoppable warrior who can lob an endless supply of powerful grenades while healing from any damage thrown at you.
Xur is present every weekend in Destiny 2, starting with the daily reset at 10 AM PT / 1 PM ET on Friday. Bungie doesn’t mark Xur’s location on the in-game map, so it can be easy to miss him if you’re not aware he exists. He only comes to specific locations, of which now there are only three: the Tower Hangar area, on Nessus in Watcher’s Grave, and in the Winding Cove area of the EDZ.
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