If you’re playing Overwatch right now you may hear the anguished cries of players facing an enemy Reaper. Since he recovers health equal to 40% of damage done, Reaper is extremely difficult to kill in many situations, to the point where it can feel impossible. Thankfully, the latest update being put through its paces on the Overwatch Public Test Realm indicates that Blizzard will make Reaper a little more killable.
The Overwatch PTR patch notes detail a number of changes for Hanzo, McCree, Orisa, Sigma, Baptiste, and of course Reaper–and many of them are quite significant. Reaper’s health regeneration will be dropped down to 30% of damage done, which should make fights against him a little more winnable. Hanzo, meanwhile, has had his Storm Arrow damage reduced, while Orisa has received a variety of nerfs.
McCree players will be happy to hear his health has gone up a little and Deadeye no longer locks aim, but his primary fire has slightly more recovery time. The range on Sigma’s Hyperspheres has been reduced and Baptiste’s secondary fire healing is a little less effective, among other things. You can see the full list of changes below. Keep in mind these are only available on the PTR, where the changes will be tested and, if necessary, tweaked, before being pushed out to the live game for everyone. The PTR is only available to players on PC.
Overwatch is currently celebrating the Lunar New Year with an event that gives players the chance to unlock more cosmetic customization options. These include the Monk skin for Doomfist, Ancient Chinese Bronze Winston, and Papercutting Wrecking Ball. Overwatch’s seasonal events are expected to slow down as Blizzard shifts its efforts to developing Overwatch 2. As of yet, the sequel doesn’t have a release date, but Blizzard has committed to supporting the original game alongside the sequel.
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