Ghost of Tsushima Is Another Solid, Slightly Unambitious, PlayStation PC Port

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As Sony continues to bring many of its acclaimed PlayStation console exclusives to PC, each release seems to be getting better in terms of quality and stability. Ghost of Tsushima is the latest to uphold this trend, with developer Nixxes showing yet again how valuable of a purchase it was in the pursuit of this PC-focused endeavor. Taking the work done by Sucker Punch on the PlayStation 4 and translating it to a smooth PC experience might sound trivial in the face of more demanding projects such as Returnal and Ratchet and Clank: Rift Apart, but it doesn’t make the final product any less impressive when you’re able to get it running far beyond even the PlayStation 5 version’s level of visuals and performance.

Ghost of Tsushima on PC is the complete package, including the post-launch multiplayer mode Legends (which requires a PSN account to play) and the entertaining

A wide range of hardware is also supported in terms of resolution scaling features, with support for Nvidia’s DLSS, AMD’s FSR, and Intel XeSS super-sampling solutions. In addition, you can make use of Sucker Punch’s own TAA solution with dynamic resolution scaling, which matches how the PlayStation handles the game, although it’s a much less refined option than those offered by PC graphics cards. More surprising still is the decoupling of AMD’s hardware agnostic frame generation solution, letting you pair it up with Nvidia’s DLSS for the first time (officially) in a PC title. This means that you don’t need a modern Nvidia 40-series card to enjoy the benefits of frame generation, which can nearly double your frame rate without much perceivable latency. There are some issues with image quality if you look hard enough, as the generated frames are injected between natively rendered ones, but they’re minor enough that I played with the setting enabled for most of my time. This won’t magically transform the game into a 60fps one if you are struggling to sustain that level of performance, however, as you’ll have the best results with the game running there or higher already.

Between its scalable performance and robust range of settings, Ghost of Tsushima is another feather in the cap of Nixxes’ work with PlayStation exclusives. Even if it’s without some big improvements over its console counterpart, it’s nonetheless a great way to experience one of the most visually striking open worlds on the market today despite its age, with the dangers and wonders of Tsushima island still a delight to experience for the first time.