Categories: Game News

Call Of Duty: Warzone Patch Notes Include Iron Trials ’84 In Private Matches

Call of Duty: Warzone‘s latest patch is now live, and it includes a host of bug fixes and tweaks alongside the addition of the Iron Trials ’84 mode to private matches. In addition, the Grav rifle is buffed slightly via a recoil decrease.

Although primarily composed of bug fixes, the highlight of this patch is the addition of Iron Trials ’84 to private matches. Added to Warzone in September, this game mode is a more hardcore variation on Warzone’s core battle royale mode. It speeds up matches and makes them more challenging by decreasing circle collapse timers and match duration while also restricting the amount of vehicles available to players. In addition, Epic and Legendary weapons are harder to find. Now you’ll be able to run private versions of Iron Trials matches, capped at 132 players (although Raven Software states that it’ll be bumped up to 150 in the future).

In addition, the Grav, a full-auto assault rifle from Black Ops Cold War, has received a bit of a tweak via a decrease in recoil. Rounding out the update are a variety of bug fixes, including fixing incorrect XP awards in Clash modes, issues that allowed players to go out-of-bounds on Rebirth Island, and other problems with unlocking content. You can see the full list of changes below.

In other Warzone news, Raven Software is currently working on a problem that required it to remove the Scopes and Scatterguns mode from the Warzone playlist. The developer has yet to share a timeline for bringing the shotguns-and-snipers mode back, but we’ll update this story when Raven gives additional info.

In the meantime, Warzone’s Halloween-themed event, The Haunting, goes live today. It adds a new mode called Ghosts of Verdansk, which turns players into ghosts who can super-jump, stun players, and teleport. You can read more about The Haunting here.

Call of Duty: Warzone Update October 18 Patch Notes

  • Iron Trials ’84 game mode enabled for Private Matches
    • This includes versions for all Squad sizes (Solos, Duos, Trios, Quads)
    • All versions of this mode are currently limited to 132 Players
      • We intend to increase this limit to 150 Players at a later date

Weapon Adjustments

  • Grav (BOCW)
    • Recoil decreased

Bug Fixes

  • Fixed an issue causing Contracts to not appear highlighted when pinged on the Tac Map.
  • Fixed an issue causing Contracts to not spawn in the Clash game mode.
  • Fixed an issue causing Players to earn an incorrect amount of XP in the Clash game mode.
  • Fixed an issue causing some Players to be removed from matches by being incorrectly recognized as AFK.
  • Fixed an issue causing the .410 Ironhide (BOCW) to not unlock as intended when reaching Tier 15 in the Season Six Battle Pass.
  • Fixed an issue causing the “Start Looking For Party” option to kick Players back to the main menu.
  • Fixed an issue causing the Tracer Pack: Fuze Operator Bundle Mission to not progress.
  • Fixed an issue causing XP gain for Vanguard Weapons to display incorrectly.
  • Fixed an issue where a Player’s name would appear misaligned in the end-of-match Exfil cinematic.
  • Fixed an issue where the Sai (BOCW) Unlock Challenge incorrectly referenced Challenges from a past event.
  • Fixed an issue with the Krig 6 (BOCW) that would cause the camera to become misaligned when firing the Weapon.
  • Fixed several issues on Rebirth Island allowing Players to access out-of-bounds areas.
  • Fixed several issues related to unlocking content when purchasing the new Tracer Pack: Gilded Agent Bundle.
  • Fixed various UI issues while browsing with the Battle Pass menu.
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